Lineage II Support

Ability System

The Valiance update introduced a new Ability system, with Ability Points to be spent in the Knight, Warrior and Wizard trees. A breakdown of how the Abilities work (with screenshots of the interface) is available on the official forums.

The Ability system becomes available when a Noblesse character reaches level 99.

Abilities are divided into 3 trees: Knight, Warrior and Wizard.

Knight

Ability

Description

Noble Haste

Lv.1 - Atk. Spd. + 2%
Lv.2 - Atk. Spd. + 4%
Lv.3 - Atk. Spd. + 6%
Lv.4 - Atk. Spd. + 9%

Noble Magic Barrier

Lv.1 - M. Def. + 3%
Lv.2 - M. Def. + 5%
Lv.3 - M. Def. + 7%
Lv.4 - M. Def. + 10%

Noble Blessed Body

Lv.1 - Max HP + 6%
Lv.2 - Max HP + 10%

Noble Heavy Armor Defense

Lv.1 - When equipped with Heavy Armor, P. Def. + 3%
Lv.2 - When equipped with Heavy Armor, P. Def. + 5%
Lv.3 - When equipped with Heavy Armor, P. Def. + 7%
Lv.4 - When equipped with Heavy Armor, P. Def. + 10%

Noble Knight Buffs

Lv.1 - Paralysis/Stun success rate and defense rate + 5%
Lv.2 - Paralysis/Stun success rate and defense rate + 10%

Noble Focus

Lv.1 - P. Skill Critical Rate + 5%
Lv.2 - P. Skill Critical Rate + 10%

Noble Sting

Lv.1 - P. Skill Critical Damage + 5%
Lv.2 - P. Skill Critical Damage + 10%

Noble Guidance

Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23

Noble Mindset

Lv.1 - MP Recovery Bonus + 4
Lv.2 - MP Recovery Bonus + 10

Noble Attributes

Lv.1 - Attribute Attack + 20, 6 Attribute Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attribute Resistance + 50

Noble Expertise

Lv.1 - P. Atk. + 3% when a melee two-handed weapon is equipped. Atk. Spd. + 3% when a shield is equipped
Lv.2 - P. Atk. + 5% when a melee two-handed weapon is equipped. Atk. Spd. + 5% when a shield is equipped

Noble Mind

Lv.1 - Physical Skill Cooldown - 3%
Lv.2 - Physical Skill Cooldown - 5%


Warrior

Ability

Description

Noble Might

Lv.1 - P. Atk. + 2%
Lv.2 - P. Atk. + 4%
Lv.3 - P. Atk. + 6%
Lv.4 - P. Atk. + 9%

Noble Blessing

Lv.1 - P. Def. + 3%.
Lv.2 - P. Def. + 5%.

Noble Condition

Lv.1 - Max HP + 6%
Lv.2 - Max HP + 10%
Lv.3 - Max HP + 14%
Lv.4 - Max HP + 20%

Noble Cost

Lv.1 - Physical Skill MP Consumption - 5%
Lv.2 - Physical Skill MP Consumption - 10%

Noble Wind Walk

Lv.1 - Speed + 5
Lv.2 - Speed + 10

Noble Warrior Buffs

Lv.1 - Stun/Aerial Yoke success rate and defense rate + 5%
Lv.2 - Stun/Aerial Yoke success rate and defense rate + 10%

Noble Focus

Lv.1 - P. Critical Rate + 20
Lv.2 - P. Critical Rate + 40

Noble Backfire

Lv.1 - Rear Damage + 3%
Lv.2 - Rear Damage + 6%

Noble Eagle Eye

Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23

Noble Light Armor Attack

Lv.1 - When equipped with Light Armor, P. Atk. + 2%
Lv.2 - When equipped with Light Armor, P. Atk. + 4%

Noble Death Whisper

Lv.1 - P. Critical Damage + 3%.
Lv.2 - P. Critical Damage + 5%.

Noble Anti-Magic

Lv.1 - When equipped with Light Armor, M. Def. + 3%
Lv.2 - When equipped with Light Armor, M. Def. + 5%

Noble Emblem

Lv.1 - Attribute Attack + 20, 6 Attributes Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attributes Resistance + 50

 

 

Wizard

Ability

Description

Noble Empower

Lv.1 - M. Atk. + 3% and recovery magic Power + 47
Lv.2 - M. Atk. + 6% and recovery magic Power + 94
Lv.3 - M. Atk. + 9% and recovery magic Power + 141
Lv.4 - M. Atk. + 14% and recovery magic Power + 211

Noble Earth

Lv.1 - Physical P. Def. + 3%.
Lv.2 - Physical P. Def. + 5%.

Noble Blessed Soul

Lv.1 - Max MP + 6%.
Lv.2 - Max MP + 10%.

Noble Life

Lv.1 - Max HP + 6%.
Lv.2 - Max HP + 10%.

Noble Robe Defense

Lv.1 - When equipped with a Robe, P. Def. + 3%
Lv.2 - When equipped with a Robe, P. Def. + 5%
Lv.3 - When equipped with a Robe, P. Def. + 7%
Lv.4 - When equipped with a Robe, P. Def. + 10%

Noble Acumen

Lv.1 - Casting Spd. + 2%
Lv.2 - Casting Spd. + 4%

Noble Wizard Buffs

Lv.1 - Aerial Yoke/Mental Attack success rate and defense rate + 5%
Lv.2 - Aerial Yoke/Mental Attack success rate and defense rate + 10%

Noble Wild Magic

Lv.1 - M. Critical Rate + 20
Lv.2 - M. Critical Rate + 30

Noble Robe Attack

Lv.1 - When equipped with a Robe, M. Atk. + 3% and recovery skill Power + 47
Lv.2 - When equipped with a Robe, M. Atk. + 6% and recovery skill Power + 94

Noble Vision

Lv.1 - P. Accuracy + 8, M. Accuracy + 8, servitor's P. Accuracy + 15
Lv.2 - P. Accuracy + 16, M. Accuracy + 16, servitor's P. Accuracy + 23

Noble Resistance

Lv.1 - Debuff Resistance + 5%
Lv.2 - Debuff Resistance + 10%

Noble Magic Death

Lv.1 - M. Critical Damage + 3% and recovery magic Power + 94
Lv.2 - M. Critical Damage + 5% and recovery magic Power + 211

Noble Spirit

Lv.1 - Attribute Attack + 20, 6 Attributes Resistance + 20
Lv.2 - Attribute Attack + 50, 6 Attributes Resistance + 50

Noble Skill Mastery

Lv.1 - Skill Mastery rate + 30%
Lv.2 - Skill Mastery rate + 50%

 

  • Abilities can be learned by consuming Ability Points.
  • Abilities and Ability Points are applied independently for main and dual classes and cannot be shared.
  • You can learn more about Abilities after completing the quest "Tapping the Power Within."
  • Ability Points can be acquired by consuming SP:
    • 1 ~ 4 Points: 250,000,000 SP per Ability Point
    • 5 ~ 8 Points: 500,000,000 SP per Ability Point
    • 9 ~ 12 Points: 750,000,000 SP per Ability Point
    • 13 ~ 16 Points: 1,000,000,000 SP per Ability Point
  • Abilities effects can only be applied to Level 99 characters.
  • Characters who de-level below 99 will lose the effects.
  • Abilities can be reset for 10,000,000 adena.
  • Resetting your abilities will give you back the Ability Points, but not the SP.
  • You cannot exceed a total of 16 ability points at any time. [MAXIMUM AP you can have is 16.]
  • Some Abilities have multiple levels.
  • After learning an Ability you can only choose the next Ability to one that is adjacent to the Abilities you have already learned.
  • Some Abilities can only be learned after learning another Ability:
    • Knight Ability: Noble Focus requires you learn Noble Sting first.
    • Warrior Ability: Noble Backfire requires you learn Noble Cost first.
  • To further unlock abilities in your tree, a specific amount of Ability Points must be invested.
    • Ability Points required to unlock the First Row - 1 AP
    • Ability Points required to unlock the Second Row - 4 AP
    • Ability Points required to unlock the Third Row - 8 AP
    • Ability Points required to unlock the Fourth Row - 12 AP
    • Ability Points required to unlock the Fifth Row -16 AP [Currently Disabled]
    • Ability Points required to unlock the Sixth Row - 20 AP [Currently Disabled]

Skill Points

  • SP acquired from hunting monsters has changed.
  • SP acquired from quests has changed.
  • SP needed to learn new skills has changed.
  • SP obtained from SP scrolls has been changed to 1/10th of the current amount.
  • All Character's SP has been changed to 1/10th of the current amount.
  • Skill Points (SP) will no longer be used to enchant skills. Adena will only be required for skill enchanting. The amount of adena needed to enchant skills will not change.
  • Pre-Awakening Class Skills will no longer be enchantable. Lesser Giant's Codexes can be exchanged for Treasure Chests at the Aden Reconstruction NPC.
  • Max SP has been changed from 2.1 billion to 5 billion.
  • SP scrolls have been removed from Awakening rewards.
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